Item cheat sheet · S5
Items that drop this season
Magic Crystals (give a synergy)
| Bruiser Magic Crystal | Obtain Bruiser Synergy Potent: Equip on a hero to grant Bruiser Synergy. |
| Dauntless Magic Crystal | Obtain Dauntless Synergy Fearless: Equip on a Hero to grant Dauntless Synergy. |
| Defender Magic Crystal | Obtain Defender Synergy Fortitude: Equip on a Hero to grant Defender Synergy. |
| Weapon Master Magic Crystal | Obtain Weapon Master Synergy Frenzy: Equip on a Hero to grant Weapon Master Synergy. |
| Marksman Magic Crystal | Obtain Marksman Synergy Precision: Equip on a Hero to grant Marksman Synergy. |
| Mage Magic Crystal | Obtain Mage Synergy Mysticism: Equip on a Hero to grant Mage Synergy. |
| Stargazer Magic Crystal | Obtain Stargazer Synergy Universe: Equip on a Hero to grant Stargazer Synergy. |
| Swiftblade Magic Crystal | Obtain Swiftblade Synergy Conceal: Equip on a Hero to grant Swiftblade Synergy. |
| Soul Vessels Magic Crystal | Obtain Soul Vessels Synergy Subdue: Equip on a Hero to grant Soul Vessels Synergy. |
| Exorcist Magic Crystal | Obtain Exorcist Synergy Exorcism: Equip on a Hero to grant Exorcist Synergy. |
| Heartbond Magic Crystal | Obtain Heartbond Synergy Fated Bond: Equip on a Hero to grant Heartbond Synergy. |
| KOF Magic Crystal | Obtain KOF Synergy King of Fighters: Equip on a Hero to grant KOF Synergy. |
| Luminexus Magic Crystal | Obtain Luminexus Synergy Radiance: Equip on a Hero to grant Luminexus Synergy. |
| Neobeasts Magic Crystal | Obtain Neobeasts Synergy Neoflame: Equip on a Hero to grant Neobeasts Synergy. |
| Toy Mischief Magic Crystal | Obtain Toy Mischief Synergy Playful: Equip on a Hero to grant Toy Mischief Synergy. |
Equipment
| Go Go Magic Crystal | Capacity +1 Expansion: Increase Capacity by 1. |
| Demon Hunter Sword | Tank Killer +10% ATK Speed Engulf: Basic ATKs deal extra Physical DMG equal to 2% of the target's max HP. When upgraded: Engulf: Basic ATKs deal extra Physical DMG equal to 4% of the target's max HP. |
| Golden Staff | Extremely High ATK Speed +15% ATK Speed Impulsive: Each Basic ATK increases ATK Speed by 2%, stacking up to 50 time(s). When upgraded: Impulsive: Each Basic ATK increases ATK Speed by 3.5%, stacking up to 50 time(s). |
| War Axe | Spell Vamp +10% Physical ATK · +15% Spell Vamp Fighting Spirit: When dealing DMG, increase 4 Hybrid DEF for 3s, stacking up to 5 time(s). At max stacks, gain 10% extra DMG. When upgraded: Fighting Spirit: When dealing DMG, increase 6 Hybrid DEF for 3s, stacking up to 5 time(s). At max stacks, gain 30% extra DMG. |
| Spellblade Talisman | Rapid Skill Cast +15% Magic ATK · +15% Physical ATK Recharge: When battle starts, immediately recover 55% Mana. When upgraded: Recharge: When battle starts, restore 80% Mana and increase Skill DMG dealt by 15%. |
| Divine Glaive | Magic Penetration +25% Magic ATK · +40% Magic Penetration When upgraded: Spellbreaker: Gain 25% Magic Penetration and 15% Magic ATK. |
| Winter Crown | Invincible at Low HP +10% Magic ATK · +10% Physical ATK · +10% Max HP Freeze: When HP drops below 25% or when taking lethal DMG, becomes frozen and restores 10% Max HP over 1s. When upgraded: Freeze: Become frozen when HP drops below 25% or when taking fatal DMG, and restore 25% HP and 10% Mana over 1s. |
| Blade Armor | Physical DMG Bounce +50 Physical DEF Vengeance: Deal 30% of DMG received as Physical DMG to the attacker when hit by a Basic ATK. When upgraded: Vengeance: Deal 30% of DMG received as Physical DMG to the attacker when hit by a Basic ATK. · Defiance: Gain 25 Physical DEF. |
| Sea Halberd | Counter Lifesteal +15% Physical ATK · +40% Physical Penetration Lifebane: Deal DMG to reduce the target's HP Regen by 30% for 5s. When upgraded: Lifebane: Deal DMG to reduce the target's HP Regen by 30% for 5s. · Pierce: Gain 25% Physical PEN and 15% Physical ATK. |
| Guardian Helmet | High Base HP +15% Max HP Recovery: Regen 1.5% of Max HP every second. When upgraded: Recovery: Regen 1.5% of Max HP every second. · Titan: Gain 20% Max HP. |
| Berserker's Fury | Increase Crit +10% Physical ATK · +20% Crit Chance · +40% Crit DMG When upgraded: Valiant: Gain 15% Crit Chance. |
| Blade of Despair | Extra DMG +20% Physical ATK Despair: Deal 25% extra DMG for 2s when hitting targets with HP below 50%. (Applies before damage is calculated.) When upgraded: Despair: Deal 50% extra DMG for 2s when hitting targets with HP below 50%. (Applies before damage is calculated.) |
| Haas' Claws | Lifesteal +20% Physical ATK · +15% Crit Chance · +15% Lifesteal When upgraded: Frenzy: Gain 10% Lifesteal and 10% Physical ATK. |
| Glowing Wand | Skill Burn +15% Magic ATK Scorch: Skill DMG burns the target for 3s, dealing Magic DMG equal to 2.5% of their Max HP (10 DMG minimum) per second. Skill also reduces the target's Healing Received by 30% for 3s. When upgraded: Scorch: Skill DMG burns the target for 3s, dealing Magic DMG equal to 5% of their Max HP (10 DMG minimum) per second. Skill also reduces the target's Healing Received by 30% for 3s. |
| Ice Queen Wand | Spell Vamp +15% Magic ATK · +15% Spell Vamp Ice Bound: After dealing skill DMG, reduces target's ATK Speed by 15% for 5s. When upgraded: Ice Bound: After dealing skill DMG, reduces target's ATK Speed by 15% for 5s. · Extract: Gain 10% Spell Vamp and 10% Magic ATK. |
| Holy Crystal | Highest Magic DMG +20% Magic ATK Mystery: Increases Skill DMG by 10%. When upgraded: Mystery: Increases Skill DMG by 30%. |
| Feline Blade | Single Control +15% Physical ATK · +15% Magic ATK · +10% Max HP Witchcraft: When battle starts, transforms the enemy Hero with the highest Star Level into a Leonin for 3s. When Basic ATKs deal DMG, turns the current target into a Leonin for 1.5s. This effect can be triggered once every 12s. When upgraded: Witchcraft: When battle starts, transforms the enemy Hero with the highest Star Level into a Leonin for 3s. Heroes in Leonin state take 60% increased DMG. When Basic ATKs deal DMG, turns the current target into a Leonin for 1.5s. This effect can be triggered once every 12s. |
| Antique Cuirass | Reduce Target's Hybrid ATK +10% Max HP · +10% DMG Reduction Deter: Reduce the enemy's Hybrid ATK by 4% for 3s when damaged by them. Stacks up to 5 time(s). When upgraded: Deter: Reduce the enemy's Hybrid ATK by 7% for 4s when damaged by them. Stacks up to 5 time(s). |
| Thunder Belt | Tank DMG +20 Physical DEF · +20 Magic DEF Power of Thunder: Every 3s, the next Basic ATK deals extra Magic DMG equal to 8% of Max HP to the target and nearby enemies. When upgraded: +20% Max HP · Power of Thunder: Every 3s, the next Basic ATK deals extra Magic DMG equal to 8% of Max HP to the target and nearby enemies. |
| Mirror Device | Copy Any Hero Mirror: Copy Hero of specific cost. |
| Oracle | Group DEF +20 Physical DEF · +20 Magic DEF Magic Resist: When battle starts, allied Heroes in the same row gain 20 Hybrid DEF. When upgraded: Magic Resist: When battle starts, allied Heroes in the same row gain 20 Hybrid DEF and 6% HP. |
| Dominance Ice | Tank Mana Regen +50 Magic DEF · +10% Max HP Arctic Cold: Reduce nearby enemy Heroes' ATK Speed by 20%. Increase Mana Regen by 25% when taking DMG. When upgraded: Arctic Cold: Reduce nearby enemy Heroes' ATK Speed by 20%. Increase Mana Regen by 50% when taking DMG. |
| Ancient Wrath | Taunt & DEF +15% Max HP Provocation: When battle starts, taunt nearby enemies. The carrier gains 10 Hybrid DEF for each enemy targeting them. When upgraded: Provocation: When battle starts, taunt nearby enemies. The carrier gains 18 Hybrid DEF for each enemy targeting them. |
| Purple Buff | Additional Mana Regen +10% Physical ATK · +10% Magic ATK Elemental Power: Gain 10 Mana after casting a Skill. When upgraded: Elemental Power: Gain 10 Mana after casting a Skill. · Malefic: Gain 20% Hybrid ATK. |
| Claude's Theft Device | Copy Equipment +10% Physical ATK · +10% Magic ATK Neat Pick: When battle starts, copy 2 pieces of random Equipment from the Equipment pool. Counts as equipping 3 pieces of Equipment. When upgraded: Neat Pick: When battle starts, copy 2 pieces of random Equipment from the Equipment pool and gain 15% DMG. (Counts as equipping 3 pieces of Equipment.) |
Other items
Our data doesn't say where this item comes from in this season. It may come from Go Go Cards, synergies or commanders, or be left over from an earlier season.
Equipment
| Inspire | Increase ATK Speed Inspire: Provide 20/25/30/40% ATK Speed (increases with Stage progression). When upgraded: Inspire: Provide 20/25/30/40% ATK Speed (increases with Stage progression). · Swift: Gain 20% ATK Speed. |
| Revitalize | Restore HP at Low HP Revitalize: Summon a Healing Spring for 5s when HP is below 50%, restoring 6% HP every 1s for allies within the area. When upgraded: Revitalize: Summon a Healing Spring for 5s when HP is below 50%, restoring 6% HP every 1s for allies within the area. · Longevity: Gain 20% Max HP. |
| Purify | Control Immunity +15% ATK Speed Purify: When battle starts, gain control and displacement immunity for the first 30s. When upgraded: Purify: When battle starts, gain control and displacement immunity for the first 30s. · Swift: Gain 20% ATK Speed. |
| Aegis | Provide Shields to Allies Aegis: When battle starts, grants a Shield equal to 25% HP that lasts 25s to the Hero and allies within 1 tile to the left and right. When upgraded: Aegis: When battle starts, grants a Shield equal to 25% HP that lasts 25s to the Hero and allies within 1 tile to the left and right. · Longevity: Gain 20% Max HP. |
| Retribution | DMG Increase Retribution: Provide 20/25/30/40% extra DMG (increases with Stage progression). When upgraded: Retribution: Provide 20/25/30/40% extra DMG (increases with Stage progression). · Onslaught: Gain 20% extra DMG. |
| Inspire – Burning Will | Extra ATK Speed Burning Will: Provide 15/20/25/30% ATK Speed (increases with Stage progression). |
| Purify – Dragonblood Ritual | Control Immunity +20% ATK Speed Purify: When battle starts, gain control and displacement immunity for the first 30s. |
| Retribution – Crimson Hunt | DMG Increase Crimson Hunt: Gain 20/25/30/40% extra DMG (increases with Stage progression). |
| Revitalize – Sacred Offering | HP Regen Crimson Chalcedony: When HP falls below 50%, restore 10% HP every 1s for 5s. |
| Aegis – Ember Fortress | High Shield Dragonsoul Shield: When battle starts, gain a Shield equal to 30% HP that lasts 25s. |
| Inspire – Thunderous Will | Allied ATK Speed Boost Thunderous Will: When battle starts, grants 10/12/15/20% ATK Speed to self and adjacent allied Heroes. This bonus increases with Stage progression. |
| Purify – Frost Immune | Allied Control Immunity Frost Immune: When battle starts, grants self and adjacent allied Heroes 15s of Control Resistance and 10% ATK Speed. |
| Retribution – Azure Hunt | Allied DMG Increase Azure Hunt: When battle starts, grants 10/15/20/25% extra DMG to self and adjacent allied Heroes. This bonus increases with Stage progression. |
| Revitalize – Sacred Tide | Allied HP Restore Azure Spring: When HP falls below 50%, restore 8% HP every 1s to nearby allies within the area for 5s. |
| Aegis – Azure Guardian | Allied Shield Froststeel Shield: When battle starts, grants a Shield equal to 20% HP that lasts 25s to self and allied Heroes within 1 tile to the left and right. |
| Hunting Revolver | Basic ATK Blast +20% ATK Speed · +20% Physical ATK |
| Sunset Shield | Sustained DMG +10% Max HP · +12 Physical DEF · +12 Magic DEF |
| Sun Staff | AoE Blast +20% Magic ATK |
| Knowledge Crystal | Eruditio Exclusive +10% Physical ATK · +10% Magic ATK |
| Exorcist's Seal | Exorcist Exclusive Exorcist: Exorcist-exclusive Equipment. If Exorcist Synergy is activated, Exorcist Heroes will transform into the Hero carrying this Equipment when they die. (If the Hero with this Equipment isn't deployed, the other Heroes won't transform after they die.) |
| Party Rocket | Skill DMG Increase +30% Physical ATK · +30% Magic ATK Rocket Frenzy: Upon skill cast, launch missiles at random enemies, with each missile dealing DMG equal to 35% Hybrid ATK. The number of missiles increases with Toy Mischief Synergy count. 2-Toy Mischief: 2 missile(s) 4-Toy Mischief: 4 missile(s) 6-Toy Mischief: 6 missile(s) 10-Toy Mischief: 15 missile(s), and DMG is increased to 60% Hybrid ATK. When upgraded: +50% Physical ATK · +50% Magic ATK · Rocket Frenzy: Upon skill cast, launch missiles at random enemies, with each missile dealing DMG equal to 35% Hybrid ATK. The number of missiles increases with Toy Mischief Synergy count. 2-Toy Mischief: 2 missile(s) 4-Toy Mischief: 4 missile(s) 6-Toy Mischief: 6 missile(s) 10-Toy Mischief: 15 missile(s), and DMG is increased to 60% Hybrid ATK. · Exquisite Toy: Base Attribute Boost |
| Prankster Ring | DEF & DMG Increase +30% Max HP Splash Prank: Deal DMG to nearby enemies every 3s. DMG increases with Toy Mischief Synergy count. 2-Toy Mischief: Deal Magic DMG equal to 6% of Max HP. 4-Toy Mischief: Deal Magic DMG equal to 9% of Max HP. 6-Toy Mischief: Deal Magic DMG equal to 12% of Max HP. 10-Toy Mischief: Deal Magic DMG equal to 24% of Max HP and have increased range. When upgraded: +50% Max HP · Splash Prank: Deal DMG to nearby enemies every 3s. DMG increases with Toy Mischief Synergy count. 2-Toy Mischief: Deal Magic DMG equal to 6% of Max HP. 4-Toy Mischief: Deal Magic DMG equal to 9% of Max HP. 6-Toy Mischief: Deal Magic DMG equal to 12% of Max HP. 10-Toy Mischief: Deal Magic DMG equal to 24% of Max HP and have increased range. · Exquisite Toy: Base Attribute Boost |
| Whimsical Cudgel | Self-Copy at Half HP +50% Physical ATK · +50% Magic ATK Copy Trick: When HP first drops to 50% in battle, summon a copy of the carrier that only deals 60% DMG. The copy grows stronger with Toy Mischief Synergy count. 2-Toy Mischief: The copy takes 200% extra DMG. 4-Toy Mischief: The copy takes 100% extra DMG. 6-Toy Mischief: The copy takes 10% extra DMG. 10-Toy Mischief: Summon 3 copies. Copies take 10% less DMG and deal 100% extra DMG. When upgraded: +70% Physical ATK · +70% Magic ATK · Copy Trick: When HP first drops to 50% in battle, summon a copy of the carrier that only deals 60% DMG. The copy grows stronger with Toy Mischief Synergy count. 2-Toy Mischief: The copy takes 200% extra DMG. 4-Toy Mischief: The copy takes 100% extra DMG. 6-Toy Mischief: The copy takes 10% extra DMG. 10-Toy Mischief: Summon 3 copies. Copies take 10% less DMG and deal 100% extra DMG. · Exquisite Toy: Base Attribute Boost |
| Party Rocket | Skill DMG Increase +30% Physical ATK · +30% Magic ATK Rocket Frenzy: Upon skill cast, launch missiles at random enemies, with each missile dealing DMG equal to 35% Hybrid ATK. The number of missiles increases with Toy Mischief Synergy count. 2-Toy Mischief: 2 missile(s) 4-Toy Mischief: 4 missile(s) 6-Toy Mischief: 6 missile(s) 10-Toy Mischief: 15 missile(s), and DMG is increased to 60% Hybrid ATK. When upgraded: +50% Physical ATK · +50% Magic ATK · Rocket Frenzy: Upon skill cast, launch missiles at random enemies, with each missile dealing DMG equal to 35% Hybrid ATK. The number of missiles increases with Toy Mischief Synergy count. 2-Toy Mischief: 2 missile(s) 4-Toy Mischief: 4 missile(s) 6-Toy Mischief: 6 missile(s) 10-Toy Mischief: 15 missile(s), and DMG is increased to 60% Hybrid ATK. · Exquisite Toy: Base Attribute Boost |
| Prankster Ring | DEF & DMG Increase +30% Max HP Splash Prank: Deal DMG to nearby enemies every 3s. DMG increases with Toy Mischief Synergy count. 2-Toy Mischief: Deal Magic DMG equal to 6% of Max HP. 4-Toy Mischief: Deal Magic DMG equal to 9% of Max HP. 6-Toy Mischief: Deal Magic DMG equal to 12% of Max HP. 10-Toy Mischief: Deal Magic DMG equal to 24% of Max HP and have increased range. When upgraded: +50% Max HP · Splash Prank: Deal DMG to nearby enemies every 3s. DMG increases with Toy Mischief Synergy count. 2-Toy Mischief: Deal Magic DMG equal to 6% of Max HP. 4-Toy Mischief: Deal Magic DMG equal to 9% of Max HP. 6-Toy Mischief: Deal Magic DMG equal to 12% of Max HP. 10-Toy Mischief: Deal Magic DMG equal to 24% of Max HP and have increased range. · Exquisite Toy: Base Attribute Boost |
| Whimsical Cudgel | Self-Copy at Half HP +50% Physical ATK · +50% Magic ATK Copy Trick: When HP first drops to 50% in battle, summon a copy of the carrier that only deals 60% DMG. The copy grows stronger with Toy Mischief Synergy count. 2-Toy Mischief: The copy takes 200% extra DMG. 4-Toy Mischief: The copy takes 100% extra DMG. 6-Toy Mischief: The copy takes 10% extra DMG. 10-Toy Mischief: Summon 3 copies. Copies take 10% less DMG and deal 100% extra DMG. When upgraded: +70% Physical ATK · +70% Magic ATK · Copy Trick: When HP first drops to 50% in battle, summon a copy of the carrier that only deals 60% DMG. The copy grows stronger with Toy Mischief Synergy count. 2-Toy Mischief: The copy takes 200% extra DMG. 4-Toy Mischief: The copy takes 100% extra DMG. 6-Toy Mischief: The copy takes 10% extra DMG. 10-Toy Mischief: Summon 3 copies. Copies take 10% less DMG and deal 100% extra DMG. · Exquisite Toy: Base Attribute Boost |
| Lunar Longbow | Ally Heal on Enemy Kill +30% ATK Speed Moonlight: Heal the ally with the lowest HP percentage for 20% HP when killing enemies. (Miya's Power Card Exclusive Equipment) When upgraded: Moonlight: Heal the ally with the lowest HP percentage for 30% HP when killing enemies. (Miya's Power Card Exclusive Equipment) |
| Glory Gloves | Copy 1- to 3-Gold Hero and gain Gold Glory: Copy 1- to 3-Gold Hero and gain Gold. |
| Chou's Sash | Hybrid ATK + Kill Bonus +50% Physical ATK · +50% Magic ATK Martial Arts: After killing 4 enemies, obtain 1 Equipment Chest. (Max: 4 chests) (Chou's Power Card Exclusive Equipment) When upgraded: +20% ATK Speed · Martial Arts: After killing 4 enemies, obtain 1 Equipment Chest. (Max: 4 chests) (Chou's Power Card Exclusive Equipment) |
| Flicker | Blink on Start & Increase ATK Speed Flicker: When the round begins, blinks to the tile on the opposite side (prioritizing the last row, and becoming invincible for 2s) and increases self Attack Speed by 50% for 4s. |
| Blazing Hammer | Brown's Artifact |
| Fluffy's Rage | Summon Explosive Fluffy Explosive Fluffy: The carrier leaves a Fluffy behind each time their location changes. The Fluffy will explode and stun enemy Heroes in the same row and column. |
| Great Dragon Spear | Enhanceable Heavenly Artifact Dragon Flurry: Each Basic ATK has a 20% chance of being followed by 2 extra ATK(s). When upgraded: +20% Physical ATK · +20% Magic ATK · Dragon Flurry: Each Basic ATK has a 20% chance of being followed by 2 extra ATK(s). |
| Essence Core | Hero's Power Inherited +10% Physical ATK · +10% Magic ATK · +10% Max HP Duality Transformation: If the power of a Hero with Blessing effect is transformed, the Synergy granted by the Blessing is counted, but the Essence Core carrier does not gain a Blessing effect. When upgraded: +20% Physical ATK · +20% Magic ATK · +20% Max HP · Duality Transformation: If the power of a Hero with Blessing effect is transformed, the Synergy granted by the Blessing is counted, but the Essence Core carrier does not gain a Blessing effect. |
| Shadow Twinblades | 1-Star Karina's Twinblades +35% Physical ATK · +35% Magic ATK · +25% Max HP Execute: Karina executes adjacent enemy Heroes when their HP falls below 18%. When upgraded: +55% Physical ATK · +55% Magic ATK · +30% Max HP · Execute: Karina executes adjacent enemy Heroes when their HP falls below 18%. |
| Supreme Blades | 2-Star Karina's Twinblades +35% Physical ATK · +35% Magic ATK · +25% Max HP Gift: When adjacent enemy's HP falls below 18%, Karina will execute them. After execution, the carrier gains 2% extra DMG, up to 36%. Current Increase: 0%. When upgraded: +55% Physical ATK · +55% Magic ATK · +30% Max HP · Gift: When adjacent enemy's HP falls below 18%, Karina will execute them. After execution, the carrier gains 2% extra DMG, up to 36%. Current Increase: 0%. |
| Hunting Scythe | 1-Star Ruby's Scythe +20% Physical ATK · +20% Magic ATK Hunt: Deal 260% Physical DMG based on Adaptive ATK to the enemy with the Rage Mark every 2s. When upgraded: +40% Physical ATK · +40% Magic ATK · Hunt: Deal 260% Physical DMG based on Adaptive ATK to the enemy with the Rage Mark every 2s. |
| Crimson Cloak | 1-Star Ruby's Cloak +20% Max HP Mastery: The Cloak carrier's Basic ATKs apply a Rage Mark to up to 1 enemy. When the marked enemy dies, the carrier restores 10% HP. (The mark is always applied to the currently targeted enemy.) When upgraded: +40% Max HP · Mastery: The Cloak carrier's Basic ATKs apply a Rage Mark to up to 1 enemy. When the marked enemy dies, the carrier restores 10% HP. (The mark is always applied to the currently targeted enemy.) |
| Raging Scythe | 2-Star Ruby's Scythe +20% Physical ATK · +20% Magic ATK Hunt: Deal 260% Physical DMG based on Adaptive ATK to the enemy with the Rage Mark every 2s. Life from Death: After the Cloak carrier resurrects, the Scythe carrier gains 55% Hybrid ATK. When upgraded: +40% Physical ATK · +40% Magic ATK · Hunt: Deal 260% Physical DMG based on Adaptive ATK to the enemy with the Rage Mark every 2s. · Life from Death: After the Cloak carrier resurrects, the Scythe carrier gains 55% Hybrid ATK. |
| Raging Cloak | 2-Star Ruby's Cloak +20% Max HP Mastery: The Cloak carrier's Basic ATKs apply a Rage Mark to up to 1 enemy. When the marked enemy dies, the carrier restores 10% HP. (The mark is always applied to the currently targeted enemy.) Life from Death: Upon death, the Cloak carrier resurrects with 30% HP (once per round). When upgraded: +40% Max HP · Mastery: The Cloak carrier's Basic ATKs apply a Rage Mark to up to 1 enemy. When the marked enemy dies, the carrier restores 10% HP. (The mark is always applied to the currently targeted enemy.) · Life from Death: Upon death, the Cloak carrier resurrects with 30% HP (once per round). |
| Tier 1 Boxing Glove | Copy 1-Gold Hero Glory: Copy Hero of specific cost. |
| Tier 2 Boxing Glove | Copy 2-Gold Hero Glory: Copy Hero of specific cost. |
| Tier 3 Boxing Glove | Copy 3-Gold Hero Glory: Copy Hero of specific cost. |
| Tier 4 Boxing Glove | Copy 4-Gold Hero Glory: Copy Hero of specific cost. |
| Tier 5 Boxing Glove | Copy 5-Gold Hero Glory: Copy Hero of specific cost. |
| Low-Tier Mirror Device | Copy 1- to 3-Gold Hero Mirror: Copy Hero of specific cost. |
| Plunderer's Claw | Franco's Gift +20% Physical ATK · +20% Magic ATK · +20% Max HP Gold Plunder: When battle starts, launch an Iron Hook at the nearest enemy, stunning them for 1.5s and granting Gold based on their cost. The Equipment upgrades after accumulating 26 Gold, granting 25% DMG Increase and no longer granting Gold. (Franco's Power Card Exclusive Equipment) When upgraded: +40% Physical ATK · +40% Magic ATK · +40% Max HP · Gold Plunder: When battle starts, launch an Iron Hook at the nearest enemy, stunning them for 1.5s and granting Gold based on their cost. The Equipment upgrades after accumulating 26 Gold, granting 25% DMG Increase and no longer granting Gold. (Franco's Power Card Exclusive Equipment) |
| Super Magic Crystal | Super Magic Crystal |
| Equipment Reforger | Reforge Equipment Reforge: Reforges a piece of Equipment into a new one. |
| Equipment Duplicator | Obtain 3 copies of the Equipment Copycat: Use on Equipment to obtain 3 copies of it. (Special Equipment cannot be copied.) |
| Phantom Device | Summon a Doppelganger Phantom Device: Obtain a special Equipment: When battle starts, summon a clone of the carrier. |
| Equipment Forger | Enhance One Equipment Molten Decree: Select an Equipment to enhance. Can be used 2 time(s). (Special Equipment and Enhanced Equipment cannot be enhanced.) |