Item cheat sheet · S5

Items that drop this season

Magic Crystals (give a synergy)

Bruiser Magic CrystalObtain Bruiser Synergy

Potent: Equip on a hero to grant Bruiser Synergy.

Dauntless Magic CrystalObtain Dauntless Synergy

Fearless: Equip on a Hero to grant Dauntless Synergy.

Defender Magic CrystalObtain Defender Synergy

Fortitude: Equip on a Hero to grant Defender Synergy.

Weapon Master Magic CrystalObtain Weapon Master Synergy

Frenzy: Equip on a Hero to grant Weapon Master Synergy.

Marksman Magic CrystalObtain Marksman Synergy

Precision: Equip on a Hero to grant Marksman Synergy.

Mage Magic CrystalObtain Mage Synergy

Mysticism: Equip on a Hero to grant Mage Synergy.

Stargazer Magic CrystalObtain Stargazer Synergy

Universe: Equip on a Hero to grant Stargazer Synergy.

Swiftblade Magic CrystalObtain Swiftblade Synergy

Conceal: Equip on a Hero to grant Swiftblade Synergy.

Soul Vessels Magic CrystalObtain Soul Vessels Synergy

Subdue: Equip on a Hero to grant Soul Vessels Synergy.

Exorcist Magic CrystalObtain Exorcist Synergy

Exorcism: Equip on a Hero to grant Exorcist Synergy.

Heartbond Magic CrystalObtain Heartbond Synergy

Fated Bond: Equip on a Hero to grant Heartbond Synergy.

KOF Magic CrystalObtain KOF Synergy

King of Fighters: Equip on a Hero to grant KOF Synergy.

Luminexus Magic CrystalObtain Luminexus Synergy

Radiance: Equip on a Hero to grant Luminexus Synergy.

Neobeasts Magic CrystalObtain Neobeasts Synergy

Neoflame: Equip on a Hero to grant Neobeasts Synergy.

Toy Mischief Magic CrystalObtain Toy Mischief Synergy

Playful: Equip on a Hero to grant Toy Mischief Synergy.

Equipment

Go Go Magic CrystalCapacity +1

Expansion: Increase Capacity by 1.

Demon Hunter SwordTank Killer
+10% ATK Speed

Engulf: Basic ATKs deal extra Physical DMG equal to 2% of the target's max HP.

When upgraded: Engulf: Basic ATKs deal extra Physical DMG equal to 4% of the target's max HP.

Golden StaffExtremely High ATK Speed
+15% ATK Speed

Impulsive: Each Basic ATK increases ATK Speed by 2%, stacking up to 50 time(s).

When upgraded: Impulsive: Each Basic ATK increases ATK Speed by 3.5%, stacking up to 50 time(s).

War AxeSpell Vamp
+10% Physical ATK · +15% Spell Vamp

Fighting Spirit: When dealing DMG, increase 4 Hybrid DEF for 3s, stacking up to 5 time(s). At max stacks, gain 10% extra DMG.

When upgraded: Fighting Spirit: When dealing DMG, increase 6 Hybrid DEF for 3s, stacking up to 5 time(s). At max stacks, gain 30% extra DMG.

Spellblade TalismanRapid Skill Cast
+15% Magic ATK · +15% Physical ATK

Recharge: When battle starts, immediately recover 55% Mana.

When upgraded: Recharge: When battle starts, restore 80% Mana and increase Skill DMG dealt by 15%.

Divine GlaiveMagic Penetration
+25% Magic ATK · +40% Magic Penetration

When upgraded: Spellbreaker: Gain 25% Magic Penetration and 15% Magic ATK.

Winter CrownInvincible at Low HP
+10% Magic ATK · +10% Physical ATK · +10% Max HP

Freeze: When HP drops below 25% or when taking lethal DMG, becomes frozen and restores 10% Max HP over 1s.

When upgraded: Freeze: Become frozen when HP drops below 25% or when taking fatal DMG, and restore 25% HP and 10% Mana over 1s.

Blade ArmorPhysical DMG Bounce
+50 Physical DEF

Vengeance: Deal 30% of DMG received as Physical DMG to the attacker when hit by a Basic ATK.

When upgraded: Vengeance: Deal 30% of DMG received as Physical DMG to the attacker when hit by a Basic ATK. · Defiance: Gain 25 Physical DEF.

Sea HalberdCounter Lifesteal
+15% Physical ATK · +40% Physical Penetration

Lifebane: Deal DMG to reduce the target's HP Regen by 30% for 5s.

When upgraded: Lifebane: Deal DMG to reduce the target's HP Regen by 30% for 5s. · Pierce: Gain 25% Physical PEN and 15% Physical ATK.

Guardian HelmetHigh Base HP
+15% Max HP

Recovery: Regen 1.5% of Max HP every second.

When upgraded: Recovery: Regen 1.5% of Max HP every second. · Titan: Gain 20% Max HP.

Berserker's FuryIncrease Crit
+10% Physical ATK · +20% Crit Chance · +40% Crit DMG

When upgraded: Valiant: Gain 15% Crit Chance.

Blade of DespairExtra DMG
+20% Physical ATK

Despair: Deal 25% extra DMG for 2s when hitting targets with HP below 50%. (Applies before damage is calculated.)

When upgraded: Despair: Deal 50% extra DMG for 2s when hitting targets with HP below 50%. (Applies before damage is calculated.)

Haas' ClawsLifesteal
+20% Physical ATK · +15% Crit Chance · +15% Lifesteal

When upgraded: Frenzy: Gain 10% Lifesteal and 10% Physical ATK.

Glowing WandSkill Burn
+15% Magic ATK

Scorch: Skill DMG burns the target for 3s, dealing Magic DMG equal to 2.5% of their Max HP (10 DMG minimum) per second. Skill also reduces the target's Healing Received by 30% for 3s.

When upgraded: Scorch: Skill DMG burns the target for 3s, dealing Magic DMG equal to 5% of their Max HP (10 DMG minimum) per second. Skill also reduces the target's Healing Received by 30% for 3s.

Ice Queen WandSpell Vamp
+15% Magic ATK · +15% Spell Vamp

Ice Bound: After dealing skill DMG, reduces target's ATK Speed by 15% for 5s.

When upgraded: Ice Bound: After dealing skill DMG, reduces target's ATK Speed by 15% for 5s. · Extract: Gain 10% Spell Vamp and 10% Magic ATK.

Holy CrystalHighest Magic DMG
+20% Magic ATK

Mystery: Increases Skill DMG by 10%.

When upgraded: Mystery: Increases Skill DMG by 30%.

Feline BladeSingle Control
+15% Physical ATK · +15% Magic ATK · +10% Max HP

Witchcraft: When battle starts, transforms the enemy Hero with the highest Star Level into a Leonin for 3s. When Basic ATKs deal DMG, turns the current target into a Leonin for 1.5s. This effect can be triggered once every 12s.

When upgraded: Witchcraft: When battle starts, transforms the enemy Hero with the highest Star Level into a Leonin for 3s. Heroes in Leonin state take 60% increased DMG. When Basic ATKs deal DMG, turns the current target into a Leonin for 1.5s. This effect can be triggered once every 12s.

Antique CuirassReduce Target's Hybrid ATK
+10% Max HP · +10% DMG Reduction

Deter: Reduce the enemy's Hybrid ATK by 4% for 3s when damaged by them. Stacks up to 5 time(s).

When upgraded: Deter: Reduce the enemy's Hybrid ATK by 7% for 4s when damaged by them. Stacks up to 5 time(s).

Thunder BeltTank DMG
+20 Physical DEF · +20 Magic DEF

Power of Thunder: Every 3s, the next Basic ATK deals extra Magic DMG equal to 8% of Max HP to the target and nearby enemies.

When upgraded: +20% Max HP · Power of Thunder: Every 3s, the next Basic ATK deals extra Magic DMG equal to 8% of Max HP to the target and nearby enemies.

Mirror DeviceCopy Any Hero

Mirror: Copy Hero of specific cost.

OracleGroup DEF
+20 Physical DEF · +20 Magic DEF

Magic Resist: When battle starts, allied Heroes in the same row gain 20 Hybrid DEF.

When upgraded: Magic Resist: When battle starts, allied Heroes in the same row gain 20 Hybrid DEF and 6% HP.

Dominance IceTank Mana Regen
+50 Magic DEF · +10% Max HP

Arctic Cold: Reduce nearby enemy Heroes' ATK Speed by 20%. Increase Mana Regen by 25% when taking DMG.

When upgraded: Arctic Cold: Reduce nearby enemy Heroes' ATK Speed by 20%. Increase Mana Regen by 50% when taking DMG.

Ancient WrathTaunt & DEF
+15% Max HP

Provocation: When battle starts, taunt nearby enemies. The carrier gains 10 Hybrid DEF for each enemy targeting them.

When upgraded: Provocation: When battle starts, taunt nearby enemies. The carrier gains 18 Hybrid DEF for each enemy targeting them.

Purple BuffAdditional Mana Regen
+10% Physical ATK · +10% Magic ATK

Elemental Power: Gain 10 Mana after casting a Skill.

When upgraded: Elemental Power: Gain 10 Mana after casting a Skill. · Malefic: Gain 20% Hybrid ATK.

Claude's Theft DeviceCopy Equipment
+10% Physical ATK · +10% Magic ATK

Neat Pick: When battle starts, copy 2 pieces of random Equipment from the Equipment pool. Counts as equipping 3 pieces of Equipment.

When upgraded: Neat Pick: When battle starts, copy 2 pieces of random Equipment from the Equipment pool and gain 15% DMG. (Counts as equipping 3 pieces of Equipment.)

Other items

Our data doesn't say where this item comes from in this season. It may come from Go Go Cards, synergies or commanders, or be left over from an earlier season.

Equipment

InspireIncrease ATK Speed

Inspire: Provide 20/25/30/40% ATK Speed (increases with Stage progression).

When upgraded: Inspire: Provide 20/25/30/40% ATK Speed (increases with Stage progression). · Swift: Gain 20% ATK Speed.

RevitalizeRestore HP at Low HP

Revitalize: Summon a Healing Spring for 5s when HP is below 50%, restoring 6% HP every 1s for allies within the area.

When upgraded: Revitalize: Summon a Healing Spring for 5s when HP is below 50%, restoring 6% HP every 1s for allies within the area. · Longevity: Gain 20% Max HP.

PurifyControl Immunity
+15% ATK Speed

Purify: When battle starts, gain control and displacement immunity for the first 30s.

When upgraded: Purify: When battle starts, gain control and displacement immunity for the first 30s. · Swift: Gain 20% ATK Speed.

AegisProvide Shields to Allies

Aegis: When battle starts, grants a Shield equal to 25% HP that lasts 25s to the Hero and allies within 1 tile to the left and right.

When upgraded: Aegis: When battle starts, grants a Shield equal to 25% HP that lasts 25s to the Hero and allies within 1 tile to the left and right. · Longevity: Gain 20% Max HP.

RetributionDMG Increase

Retribution: Provide 20/25/30/40% extra DMG (increases with Stage progression).

When upgraded: Retribution: Provide 20/25/30/40% extra DMG (increases with Stage progression). · Onslaught: Gain 20% extra DMG.

Inspire – Burning WillExtra ATK Speed

Burning Will: Provide 15/20/25/30% ATK Speed (increases with Stage progression).

Purify – Dragonblood RitualControl Immunity
+20% ATK Speed

Purify: When battle starts, gain control and displacement immunity for the first 30s.

Retribution – Crimson HuntDMG Increase

Crimson Hunt: Gain 20/25/30/40% extra DMG (increases with Stage progression).

Revitalize – Sacred OfferingHP Regen

Crimson Chalcedony: When HP falls below 50%, restore 10% HP every 1s for 5s.

Aegis – Ember FortressHigh Shield

Dragonsoul Shield: When battle starts, gain a Shield equal to 30% HP that lasts 25s.

Inspire – Thunderous WillAllied ATK Speed Boost

Thunderous Will: When battle starts, grants 10/12/15/20% ATK Speed to self and adjacent allied Heroes. This bonus increases with Stage progression.

Purify – Frost ImmuneAllied Control Immunity

Frost Immune: When battle starts, grants self and adjacent allied Heroes 15s of Control Resistance and 10% ATK Speed.

Retribution – Azure HuntAllied DMG Increase

Azure Hunt: When battle starts, grants 10/15/20/25% extra DMG to self and adjacent allied Heroes. This bonus increases with Stage progression.

Revitalize – Sacred TideAllied HP Restore

Azure Spring: When HP falls below 50%, restore 8% HP every 1s to nearby allies within the area for 5s.

Aegis – Azure GuardianAllied Shield

Froststeel Shield: When battle starts, grants a Shield equal to 20% HP that lasts 25s to self and allied Heroes within 1 tile to the left and right.

Hunting RevolverBasic ATK Blast
+20% ATK Speed · +20% Physical ATK
Sunset ShieldSustained DMG
+10% Max HP · +12 Physical DEF · +12 Magic DEF
Sun StaffAoE Blast
+20% Magic ATK
Knowledge CrystalEruditio Exclusive
+10% Physical ATK · +10% Magic ATK
Exorcist's SealExorcist Exclusive

Exorcist: Exorcist-exclusive Equipment. If Exorcist Synergy is activated, Exorcist Heroes will transform into the Hero carrying this Equipment when they die. (If the Hero with this Equipment isn't deployed, the other Heroes won't transform after they die.)

Party RocketSkill DMG Increase
+30% Physical ATK · +30% Magic ATK

Rocket Frenzy: Upon skill cast, launch missiles at random enemies, with each missile dealing DMG equal to 35% Hybrid ATK. The number of missiles increases with Toy Mischief Synergy count. 2-Toy Mischief: 2 missile(s) 4-Toy Mischief: 4 missile(s) 6-Toy Mischief: 6 missile(s) 10-Toy Mischief: 15 missile(s), and DMG is increased to 60% Hybrid ATK.

When upgraded: +50% Physical ATK · +50% Magic ATK · Rocket Frenzy: Upon skill cast, launch missiles at random enemies, with each missile dealing DMG equal to 35% Hybrid ATK. The number of missiles increases with Toy Mischief Synergy count. 2-Toy Mischief: 2 missile(s) 4-Toy Mischief: 4 missile(s) 6-Toy Mischief: 6 missile(s) 10-Toy Mischief: 15 missile(s), and DMG is increased to 60% Hybrid ATK. · Exquisite Toy: Base Attribute Boost

Prankster RingDEF & DMG Increase
+30% Max HP

Splash Prank: Deal DMG to nearby enemies every 3s. DMG increases with Toy Mischief Synergy count. 2-Toy Mischief: Deal Magic DMG equal to 6% of Max HP. 4-Toy Mischief: Deal Magic DMG equal to 9% of Max HP. 6-Toy Mischief: Deal Magic DMG equal to 12% of Max HP. 10-Toy Mischief: Deal Magic DMG equal to 24% of Max HP and have increased range.

When upgraded: +50% Max HP · Splash Prank: Deal DMG to nearby enemies every 3s. DMG increases with Toy Mischief Synergy count. 2-Toy Mischief: Deal Magic DMG equal to 6% of Max HP. 4-Toy Mischief: Deal Magic DMG equal to 9% of Max HP. 6-Toy Mischief: Deal Magic DMG equal to 12% of Max HP. 10-Toy Mischief: Deal Magic DMG equal to 24% of Max HP and have increased range. · Exquisite Toy: Base Attribute Boost

Whimsical CudgelSelf-Copy at Half HP
+50% Physical ATK · +50% Magic ATK

Copy Trick: When HP first drops to 50% in battle, summon a copy of the carrier that only deals 60% DMG. The copy grows stronger with Toy Mischief Synergy count. 2-Toy Mischief: The copy takes 200% extra DMG. 4-Toy Mischief: The copy takes 100% extra DMG. 6-Toy Mischief: The copy takes 10% extra DMG. 10-Toy Mischief: Summon 3 copies. Copies take 10% less DMG and deal 100% extra DMG.

When upgraded: +70% Physical ATK · +70% Magic ATK · Copy Trick: When HP first drops to 50% in battle, summon a copy of the carrier that only deals 60% DMG. The copy grows stronger with Toy Mischief Synergy count. 2-Toy Mischief: The copy takes 200% extra DMG. 4-Toy Mischief: The copy takes 100% extra DMG. 6-Toy Mischief: The copy takes 10% extra DMG. 10-Toy Mischief: Summon 3 copies. Copies take 10% less DMG and deal 100% extra DMG. · Exquisite Toy: Base Attribute Boost

Party RocketSkill DMG Increase
+30% Physical ATK · +30% Magic ATK

Rocket Frenzy: Upon skill cast, launch missiles at random enemies, with each missile dealing DMG equal to 35% Hybrid ATK. The number of missiles increases with Toy Mischief Synergy count. 2-Toy Mischief: 2 missile(s) 4-Toy Mischief: 4 missile(s) 6-Toy Mischief: 6 missile(s) 10-Toy Mischief: 15 missile(s), and DMG is increased to 60% Hybrid ATK.

When upgraded: +50% Physical ATK · +50% Magic ATK · Rocket Frenzy: Upon skill cast, launch missiles at random enemies, with each missile dealing DMG equal to 35% Hybrid ATK. The number of missiles increases with Toy Mischief Synergy count. 2-Toy Mischief: 2 missile(s) 4-Toy Mischief: 4 missile(s) 6-Toy Mischief: 6 missile(s) 10-Toy Mischief: 15 missile(s), and DMG is increased to 60% Hybrid ATK. · Exquisite Toy: Base Attribute Boost

Prankster RingDEF & DMG Increase
+30% Max HP

Splash Prank: Deal DMG to nearby enemies every 3s. DMG increases with Toy Mischief Synergy count. 2-Toy Mischief: Deal Magic DMG equal to 6% of Max HP. 4-Toy Mischief: Deal Magic DMG equal to 9% of Max HP. 6-Toy Mischief: Deal Magic DMG equal to 12% of Max HP. 10-Toy Mischief: Deal Magic DMG equal to 24% of Max HP and have increased range.

When upgraded: +50% Max HP · Splash Prank: Deal DMG to nearby enemies every 3s. DMG increases with Toy Mischief Synergy count. 2-Toy Mischief: Deal Magic DMG equal to 6% of Max HP. 4-Toy Mischief: Deal Magic DMG equal to 9% of Max HP. 6-Toy Mischief: Deal Magic DMG equal to 12% of Max HP. 10-Toy Mischief: Deal Magic DMG equal to 24% of Max HP and have increased range. · Exquisite Toy: Base Attribute Boost

Whimsical CudgelSelf-Copy at Half HP
+50% Physical ATK · +50% Magic ATK

Copy Trick: When HP first drops to 50% in battle, summon a copy of the carrier that only deals 60% DMG. The copy grows stronger with Toy Mischief Synergy count. 2-Toy Mischief: The copy takes 200% extra DMG. 4-Toy Mischief: The copy takes 100% extra DMG. 6-Toy Mischief: The copy takes 10% extra DMG. 10-Toy Mischief: Summon 3 copies. Copies take 10% less DMG and deal 100% extra DMG.

When upgraded: +70% Physical ATK · +70% Magic ATK · Copy Trick: When HP first drops to 50% in battle, summon a copy of the carrier that only deals 60% DMG. The copy grows stronger with Toy Mischief Synergy count. 2-Toy Mischief: The copy takes 200% extra DMG. 4-Toy Mischief: The copy takes 100% extra DMG. 6-Toy Mischief: The copy takes 10% extra DMG. 10-Toy Mischief: Summon 3 copies. Copies take 10% less DMG and deal 100% extra DMG. · Exquisite Toy: Base Attribute Boost

Lunar LongbowAlly Heal on Enemy Kill
+30% ATK Speed

Moonlight: Heal the ally with the lowest HP percentage for 20% HP when killing enemies. (Miya's Power Card Exclusive Equipment)

When upgraded: Moonlight: Heal the ally with the lowest HP percentage for 30% HP when killing enemies. (Miya's Power Card Exclusive Equipment)

Glory GlovesCopy 1- to 3-Gold Hero and gain Gold

Glory: Copy 1- to 3-Gold Hero and gain Gold.

Chou's SashHybrid ATK + Kill Bonus
+50% Physical ATK · +50% Magic ATK

Martial Arts: After killing 4 enemies, obtain 1 Equipment Chest. (Max: 4 chests) (Chou's Power Card Exclusive Equipment)

When upgraded: +20% ATK Speed · Martial Arts: After killing 4 enemies, obtain 1 Equipment Chest. (Max: 4 chests) (Chou's Power Card Exclusive Equipment)

FlickerBlink on Start & Increase ATK Speed

Flicker: When the round begins, blinks to the tile on the opposite side (prioritizing the last row, and becoming invincible for 2s) and increases self Attack Speed by 50% for 4s.

Blazing HammerBrown's Artifact
Fluffy's RageSummon Explosive Fluffy

Explosive Fluffy: The carrier leaves a Fluffy behind each time their location changes. The Fluffy will explode and stun enemy Heroes in the same row and column.

Great Dragon SpearEnhanceable Heavenly Artifact

Dragon Flurry: Each Basic ATK has a 20% chance of being followed by 2 extra ATK(s).

When upgraded: +20% Physical ATK · +20% Magic ATK · Dragon Flurry: Each Basic ATK has a 20% chance of being followed by 2 extra ATK(s).

Essence CoreHero's Power Inherited
+10% Physical ATK · +10% Magic ATK · +10% Max HP

Duality Transformation: If the power of a Hero with Blessing effect is transformed, the Synergy granted by the Blessing is counted, but the Essence Core carrier does not gain a Blessing effect.

When upgraded: +20% Physical ATK · +20% Magic ATK · +20% Max HP · Duality Transformation: If the power of a Hero with Blessing effect is transformed, the Synergy granted by the Blessing is counted, but the Essence Core carrier does not gain a Blessing effect.

Shadow Twinblades1-Star Karina's Twinblades
+35% Physical ATK · +35% Magic ATK · +25% Max HP

Execute: Karina executes adjacent enemy Heroes when their HP falls below 18%.

When upgraded: +55% Physical ATK · +55% Magic ATK · +30% Max HP · Execute: Karina executes adjacent enemy Heroes when their HP falls below 18%.

Supreme Blades2-Star Karina's Twinblades
+35% Physical ATK · +35% Magic ATK · +25% Max HP

Gift: When adjacent enemy's HP falls below 18%, Karina will execute them. After execution, the carrier gains 2% extra DMG, up to 36%. Current Increase: 0%.

When upgraded: +55% Physical ATK · +55% Magic ATK · +30% Max HP · Gift: When adjacent enemy's HP falls below 18%, Karina will execute them. After execution, the carrier gains 2% extra DMG, up to 36%. Current Increase: 0%.

Hunting Scythe1-Star Ruby's Scythe
+20% Physical ATK · +20% Magic ATK

Hunt: Deal 260% Physical DMG based on Adaptive ATK to the enemy with the Rage Mark every 2s.

When upgraded: +40% Physical ATK · +40% Magic ATK · Hunt: Deal 260% Physical DMG based on Adaptive ATK to the enemy with the Rage Mark every 2s.

Crimson Cloak1-Star Ruby's Cloak
+20% Max HP

Mastery: The Cloak carrier's Basic ATKs apply a Rage Mark to up to 1 enemy. When the marked enemy dies, the carrier restores 10% HP. (The mark is always applied to the currently targeted enemy.)

When upgraded: +40% Max HP · Mastery: The Cloak carrier's Basic ATKs apply a Rage Mark to up to 1 enemy. When the marked enemy dies, the carrier restores 10% HP. (The mark is always applied to the currently targeted enemy.)

Raging Scythe2-Star Ruby's Scythe
+20% Physical ATK · +20% Magic ATK

Hunt: Deal 260% Physical DMG based on Adaptive ATK to the enemy with the Rage Mark every 2s.

Life from Death: After the Cloak carrier resurrects, the Scythe carrier gains 55% Hybrid ATK.

When upgraded: +40% Physical ATK · +40% Magic ATK · Hunt: Deal 260% Physical DMG based on Adaptive ATK to the enemy with the Rage Mark every 2s. · Life from Death: After the Cloak carrier resurrects, the Scythe carrier gains 55% Hybrid ATK.

Raging Cloak2-Star Ruby's Cloak
+20% Max HP

Mastery: The Cloak carrier's Basic ATKs apply a Rage Mark to up to 1 enemy. When the marked enemy dies, the carrier restores 10% HP. (The mark is always applied to the currently targeted enemy.)

Life from Death: Upon death, the Cloak carrier resurrects with 30% HP (once per round).

When upgraded: +40% Max HP · Mastery: The Cloak carrier's Basic ATKs apply a Rage Mark to up to 1 enemy. When the marked enemy dies, the carrier restores 10% HP. (The mark is always applied to the currently targeted enemy.) · Life from Death: Upon death, the Cloak carrier resurrects with 30% HP (once per round).

Tier 1 Boxing GloveCopy 1-Gold Hero

Glory: Copy Hero of specific cost.

Tier 2 Boxing GloveCopy 2-Gold Hero

Glory: Copy Hero of specific cost.

Tier 3 Boxing GloveCopy 3-Gold Hero

Glory: Copy Hero of specific cost.

Tier 4 Boxing GloveCopy 4-Gold Hero

Glory: Copy Hero of specific cost.

Tier 5 Boxing GloveCopy 5-Gold Hero

Glory: Copy Hero of specific cost.

Low-Tier Mirror DeviceCopy 1- to 3-Gold Hero

Mirror: Copy Hero of specific cost.

Plunderer's ClawFranco's Gift
+20% Physical ATK · +20% Magic ATK · +20% Max HP

Gold Plunder: When battle starts, launch an Iron Hook at the nearest enemy, stunning them for 1.5s and granting Gold based on their cost. The Equipment upgrades after accumulating 26 Gold, granting 25% DMG Increase and no longer granting Gold. (Franco's Power Card Exclusive Equipment)

When upgraded: +40% Physical ATK · +40% Magic ATK · +40% Max HP · Gold Plunder: When battle starts, launch an Iron Hook at the nearest enemy, stunning them for 1.5s and granting Gold based on their cost. The Equipment upgrades after accumulating 26 Gold, granting 25% DMG Increase and no longer granting Gold. (Franco's Power Card Exclusive Equipment)

Super Magic CrystalSuper Magic Crystal
Equipment ReforgerReforge Equipment

Reforge: Reforges a piece of Equipment into a new one.

Equipment DuplicatorObtain 3 copies of the Equipment

Copycat: Use on Equipment to obtain 3 copies of it. (Special Equipment cannot be copied.)

Phantom DeviceSummon a Doppelganger

Phantom Device: Obtain a special Equipment: When battle starts, summon a clone of the carrier.

Equipment ForgerEnhance One Equipment

Molten Decree: Select an Equipment to enhance. Can be used 2 time(s). (Special Equipment and Enhanced Equipment cannot be enhanced.)